/** * Activity 4 part A * @author (your name) * @version (a version number or a date) * * A Food object is created with parameters that define the name of the food, * the increase in energy level, the increase in happiness level, * and the amount of weight gained if the food is consumed by a * VirtualPet object. * * The Food class provides a constructor with the following header: * public Food(String name, int energyIncrease, int happinessIncrease, int weightGain). * The Food class also has accessor methods for all instance variables. */ public class Food { /* enter code for instance variables, constructor, and accessor methods **/ }